MSc (PgDip, PgCert) in Multimedia Computing

Speak without obligation to Liverpool John Moores University, Faculty of Technology and Environment

To contact you must accept the privacy policy

Image gallery

Comments about MSc (PgDip, PgCert) in Multimedia Computing - At the institution - Liverpool - Merseyside

  • Objectives
    The specific aims of the course programme are summarised as follows: -To provide students with a fuller understanding of current and developing multimedia technologies -To facilitate students in the development of expertise and interest in topic areas of direct and complementary relevance to practical work -To encourage students to become autonomous learners -To provide students with an understanding of current multimedia research issues -To further develop students' analytical, creative, problem-solving and research skills -To provide a platform for career development, innovation and/or further study such as PhD
  • Entry requirements
    The course is for you if: You would like to become a multimedia systems developer or a technical manager of a multimedia systems development team, or to advance your knowledge and skills for multimedia systems development to enhance your career prospects
  • Academic title
    MSc (PgDip, PgCert) in Multimedia Computing
  • Course description
    What is the course about?

    -The course includes the following topics together with many others
    -Provision of knowledge and theories in advanced multimedia and networking technology
    -Development of practical skills in modelling and designing multimedia and/or networked systems
    -Application of advanced interactive multimedia technology to development of e-commerce systems
    -Use of advanced multimedia facilities and professional software tools for multimedia systems development

    What are career prospects of the course?

    -The course offers a variety of career opportunities, e.g.
    -Multimedia systems development
    -Multimedia title production
    -Games and entertainment development
    -Multimedia systems management
    -Interactive electronic publishing
    -Virtual reality development and application
    -Further research by PhD
    -Companies employing students from the course include BT, Marconi
    -Communications, Seagate, Unilever, Littlewoods, Tubedale
    -Communications, Chance and Hunt, Eli Lilly, and FraserWilliams.

    What are the course details?

    A multimedia computing system is one which combines a range of
    technologies to increase the range and depth of presentation, interaction
    and processing, with that system and with other users. These
    technologies include: video, graphics, animation and sound for greater
    presentation; graphical user interfaces and speech recognition for greater
    user input; and network and communication technologies for greater
    group and social communication.

    The Information Technology, Electronics and Communications Panel of
    the Foresight programme, which brought together business, academia
    and government in the UK to identify emerging opportunities in markets
    and technologies, indicates that interactive multimedia systems are
    becoming available to domestic consumers and mass markets, and
    creating many new business opportunities that constitute the next major
    generation of IT evolution.

    The course aims to exploit the above business and technology
    opportunities by providing students with a fuller understanding of current
    and developing multimedia technologies, facilitating them in the
    development of expertise and skills in the topic areas, and further
    developing students' analytical, creative, problem-solving and research
    skills.

    The programme learning outcomes define that at the end of the course,
    students should:

    Be aware of current and developing principles and practices within
    interactive multimedia systems

    Have widened and deepened their knowledge and skills in the areas of
    multimedia systems and their applications

    Have been exposed to and applied a range of tools and techniques
    currently being used in the development of interactive multimedia
    systems

    Have critically analysed and developed a major piece of work in the area

    Be able to understand current research issues in the relevant aspects of
    interactive multimedia systems

    Be able to study independently and have developed research
    methodology skills

    Be able to work more effectively as part of a team or as a team leader

    The course consists of the following core and option modules
    delivered in the semesters of each academic year:

    SEMESTER 1 CORE MODULES

    -Multimedia Technology
    -Multimedia Systems Development
    -Research Methods

    SEMESTER 1 OPTION MODULES

    -Database Design and Technology
    -Computer Networks
    -Computer Security
    -Software Agents
    -Forensic Computing

    SEMESTER 2 CORE MODULES

    -Human Computer Interaction
    -Advanced Multimedia Technology

    SEMESTER 2 OPTION MODULES

    -Internetworking
    -Computer Supported CooperativeWork
    -Multimedia DevelopmentWorkshop
    -Multimedia Database Systems
    -Knowledge-Based Systems
    -Virtual Reality
    -Mobile Computing
    -Network Security
    -Location Based Systems
    -Project Dissertation

    The five core modules have been designed to offer a study of current
    techniques in development of interactive multimedia systems and
    research methodologies. In addition to the core modules, a minimum of
    three options must be selected from the above lists of option modules.

    As a particular example, the core modules, together with the options on
    Database Design and Technology, Multimedia Database Systems, and
    Knowledge-Based Systems, will provide a 'Multimedia Information
    Systems' based specialism.

    In Semester 1, full-time students normally study all the three core
    modules listed above and one option module selected. Part-time
    students normally study two core modules in the first year, and the third
    core module and one option module selected in the second year.

    In Semester 2, full-time students normally study the two core modules
    listed above and two option modules selected. Part-time students
    normally study the two core modules in the first year, and two option
    modules in the second year.

    For Project Dissertation, students normally complete their projects by the
    end of August, after the completion of all the five core and three selected
    option modules.

    Some details of the core modules and the brief summaries of the option
    modules for the course are given below:

    MULTIMEDIA TECHNOLOGY
    This module offers an understanding of the current hardware for sound
    and video, and relevant software development tools for supporting the
    development of general integrated multimedia applications. It also covers
    the critical evaluation of multimedia technologies and associated
    standards. In particular, recent technologies such as virtual reality and the
    integrated use of various authoring tools are examined. Case studies are
    used for practical hands on experience of building and evaluating
    multimedia systems.

    Topics studied include media types and their attributes such as speech and
    moving images, analogue/digital conversion, hardware components such as
    sound cards, software components, virtual reality, tools and case studies.

    MULTIMEDIA SYSTEMS DEVELOPMENT
    This module provides student with an understanding of multimedia
    programming and design as well as multimedia object oriented
    programming. It offers students practical skills in multimedia systems
    development, and introduces them to recent developments in
    multimedia applications (e.g. e-commerce) and research.

    Topics studied include distributedmultimedia development, the role of objectorientation
    in modelling and designing multimedia systems, development of
    multimedia classes and applications using the Java Media Framework (JMF)
    and Internet-based authoring tools, research topics and recent developments
    in multimedia systems development and programming.

    RESEARCH METHODS
    This module provides a grounding in research methods as they apply to
    research in computing and information systems. It outlines essential
    considerations when conducting experimental research, survey research,
    field research, etc., and allows an opportunity to analyse research papers
    and develop familiarity with research areas and approaches. It also
    provides students with an opportunity to plan and develop an individual
    research strategy suitable for a Master's dissertation.

    Topics studied include a variety of research methods and processes,
    general components of surveys and field studies, issues in problem
    analysis, topical research sources, and the requirements of a dissertation.

    HUMAN COMPUTER INTERACTION
    This module offers an understanding of human computer interaction
    (HCI) as a multi-disciplinary subject, with a special focus on interactivity
    and usability in computer systems and software development. It provides
    students with an informed appreciation of the importance of HCI to a
    successful understanding of the problem domain and the consequent
    effective use of resources. It also covers the latest development in HCI
    studies and research, and its application to new technologies such as
    multimedia, electronic authoring and publishing, and virtual reality.

    Topics studied include HCI definition and context, current application,
    measurement techniques and theories, cognitive and educational
    psychology, communications theory, graphic arts, technical writing,
    industry standards and guidelines, prototyping tools and relevant
    research issues.

    ADVANCED MULTIMEDIA TECHNOLOGY
    This module offers a further understanding of multimedia systems,
    development of their relevant components, the need for synchronisation
    between various media types and the techniques for achieving it. It
    provides students with an in-depth understanding of: compression
    techniques, storage technology and global multimedia information
    systems applicable to e-commerce, and relates advanced architectural
    developments to multimedia trends.

    Topics studied include compression techniques and related standards,
    multimedia storage techniques, distributed filing systems, globalmultimedia
    information systems, case studies and relevant research issues.

    FORENSIC COMPUTING
    This module is intended for post-graduate students interested in the field
    of forensic computing. The purpose of the module is to provide the
    fundamental technical concepts and research issues essential for
    computer forensic investigations within the organisation, law
    enforcement or national security.

    DATABASE DESIGN ANDTECHNOLOGY allows students to gain skills in
    the development of database applications and to acquire an
    understanding of advanced databases.

    COMPUTER NETWORKS enables students to develop effective network
    architectures at hardware and software levels and to gain practical
    experience in communication protocols.

    COMPUTER SECURITY develops an understanding of security threats
    and vulnerabilities, and assesses the applicability of various techniques
    for system protection.

    SOFTWARE AGENTS offers an understanding of the mobile agent
    paradigm and investigates the application of mobile agent systems to real
    world problems.

    INTERNETWORKING develops an understanding of global distributed
    multimedia systems and skills in the development of such systems and
    supporting networks.

    VIRTUAL REALITY offers students opportunities to develop skills in
    desktop virtual reality worlds construction and applications evaluation.

    COMPUTER SUPPORTED COOPERATIVE WORK demonstrates to
    students the applications of groupware systems and develops their skills
    in the evaluation of groupware applications.

    MULTIMEDIA DEVELOPMENT WORKSHOP provides students with
    opportunities to apply analysis and modelling techniques and associated
    tools to develop interactive multimedia applications.

    MULTIMEDIA DATABASE SYSTEMS examines the characteristics of
    multimedia data, the current trends in multimedia database systems, and
    the corresponding research issues.

    KNOWLEDGE-BASED SYSTEMS provides an understanding of
    knowledge-based information systems and the corresponding problem
    solving technologies.

    MOBILE COMPUTING offers an advanced understanding of the theory and
    practice ofmobile computing and an in-depth study of devices, applications and
    middleware services for support of mobile systems design.

    NETWORK SECURITY offers an understanding of various securities
    vulnerabilities and threats in computer networks and the importance of
    network security. It develops the ability to carry out critical assessment
    of a variety of security technologies for protection of computer networks.

    LOCATION BASED SYSTEMS examines the design and implementation
    of a navigation server in location based systems in a mobile computing
    environment.

Other programs related to computer science

This site uses cookies.
If you continue navigating, the use of cookies is deemed to be accepted.
See more  |