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BSc (Hons) Virtual and Augmented Reality

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  • Objectives
    For September 2021 and September 2022 entry:



    112 - 128 tariff points including a minimum of 2 A levels or equivalent.



    Numeracy and Literacy: GCSE English Language or Literature and Mathematics grade 4 (or grade C in the old grading system). We also accept iGCSEs, Key Skills and Functional Skills and other qualifications at Level 2 of the National Qualifications Framework.



    International entry requirements:



    For September 2021 and September 2022 entry: If English is not your first language you'll need IELTS (Academic) 6.0 with a minimum of 5.5 in each component, or equivalent. For more information, check out our international entry requirements.
  • Academic Title
    BSc (Hons)
  • Course description
    Why study BSc (Hons) Virtual and Augmented Reality at BU?

    You’ll develop a unique skillset required to pursue various roles in industries that utilise the virtual and augmented reality and immersive technology industries 
    You’ll access industry standard software and hardware tools through accessing the latest commercial peripherals used in VR/AR research and production 
    Make invaluable contacts before you graduate through regular industry guest speakers and BU’s BFX Festival, featuring a fantastic line-up of speakers, masterclasses, exhibitions, screenings and networking events
    You’ll have the option to complete a 30-week placement, providing you with an added focus and opportunities to make connections in industry.Study at the National Centre for Computer Animation (NCCA)

    The NCCA is one of the most established and highly regarded centres for computer graphics and animation education and research. The centre is ranked 4th in the top 25 animation schools and colleges in the world, 3rd in Europe and 1st in the UK (Animation Career Review, 2020). 
    As one of very few research-intensive animation centres in the UK, our expertise not only ensure our courses remain at the forefront of education but also help to define new industry practices.

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